Healers specialize in abilities that heal, revive, and remove statuses and debuffs.
While they are Healers, player characters gain the following bonuses to their statistics:
| Rank | Name | Type | Cost | Description |
|---|---|---|---|---|
| 1 | Heal | Ally | 5 MP, 1 AP | Restore an amount of HP to a single target equal to your Magical Attack. |
| 2 | Cleanse | Ally | 8 MP, 1 AP | Reset the Bonus Tracker for all of a single target’s statistics back to +0. |
| 3 | Revive | Ally | 10 MP, 1 AP | Revive a single downed target back to 1 HP. |
| 4 | Life Aura | Multi | 2 AP | Heal yourself an all allies for 5 HP. |
| 5 | Mend | Ally | 11 MP, 1 AP | Heal a single target for an amount of HP equal to twice your Magical Attack. |
| 6 | Cure | Ally | 12 MP, 1 AP | Remove all statuses from a single target. |
| 7 | Raise Dead | Special | 15 MP, 1 AP | Revive a single downed target back to half its current maximum HP, rounded down. |
| 8 | Multiheal | Multi | 15 MP, 1 AP | Heal yourself and all allies for an amount of HP equal to your Magical Attack. |
| 9 | Treatment | Ally | 18 MP, 1 AP | Remove all statuses from a single target, and reset the Bonus Tracker for all of their statistics back to +0. |
| 10 | Second Chance | Multi | 1 Anima, 2 AP | Revive yourself and all of your allies, remove all statuses from all of you, reset the Bonus Tracker for all of your statistics, and bring you all back to full HP. |