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Saboteur

The Saboteur specializes in applying debuffs and negative statuses.

While they are Saboteurs, player characters gain the following bonuses to their statistics:

Abilities by Rank

Rank Name Type Cost Description
1 Debuff Ranged 3 MP, 1 AP Move an enemy down one level on the Bonus Tracker for the statistic that your archetype debuffs.
2 Debilitate Ranged 7 MP, 1 AP Use a status-inflicting ability on a single target that inflicts the status associated with your elemental type on a hit.
3 Slow Ranged 12 MP, 1 AP The target of this ability receives the Slowed status effect during the Effect Phase of this round. The effect then lasts for three subsequent rounds. While the target is Slowed, they have -1 AP to use per round.
4 Multidebuff Multi 12 MP, 1 AP Move all of your enemies down one level on the Bonus Tracker for the statistic that your archetype debuffs.
5 Vulnerability Ranged 8 MP, 1 AP Inflict the Vulnerable status on a single target. When a target is Vulnerable, the next time they are hit by an attack of your base elemental type, it affects them as though they had a 2x weakness to that elemental type, and the Vulnerable status is removed. Characters can be Vulnerable to multiple elemental types at a time. If a character has a 2x or greater weakness to the elemental type it is Vulnerable to, the Vulnerable status does nothing.
6 Power Debuff Ranged 10 MP, 1 AP Move an enemy down three levels on the Bonus Tracker for the statistic that your archetype debuffs.
7 Multidebilitate Multi 18 MP, 1 AP Use a status-inflicting ability on all enemies on the battlefield that inflicts the status associated with your elemental type on a hit.
8 Multislow Multi 28 MP, 1 AP All enemies on the battlefield receive the Slowed status effect during the Effect Phase of this round. The effect then lasts for three subsequent rounds. While the target is Slowed, they have -1 AP to use per round.
9 Multivulnerability Multi 19 MP, 1 AP Inflict the Vulnerable status on all enemies on the battlefield. When a target is Vulnerable, the next time they are hit by an attack of your base elemental type, it affects them as though they had a 2x weakness to that elemental type, and the Vulnerable status is removed. Characters can be Vulnerable to multiple elemental types at a time. If a character has a 2x or greater weakness to the elemental type it is Vulnerable to, the Vulnerable status does nothing.
10 Vortex Multi 1 Anima, 2 AP Use a status-inflicting ability on all enemies on the battlefield that inflicts the status associated with your elemental type on a hit, and also inflicts Slowed and moves them down one level on the Bonus Tracker for the statistic your archetype debuffs regardless of whether or not it hits them.