Concept: A former devotee of the Goddess of Mirrors who always wears their old mask.
Aspiration: To become a new person, independent of the Goddess.
Relationships: Hidden Affection for Jianna, Fear of the Goddess, Hope for the Empire
Class: Dancer
Elemental Type: Ice
| Body | Mind | Spirit |
|---|---|---|
| 6 | 2 | 8 |
| Health | Initiative | Mana | Carrying Capacity | Action Points |
|---|---|---|---|---|
| 40 | 8 | 70 | 40 | 2 |
| Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|
| 3 | 5 | 2 | 4 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 3 | 1 | 8 | 10 | 14 |
| Name | Type | Cost | Description |
|---|---|---|---|
| Copycat | Special | 10 MP, 1 AP | You may immediately use one of the abilities that one of your allies used between the end of your last turn and the beginning of your current turn, counting held turns. |
| Dancer’s Mask | Passive | N/A | Whenever you use an ability that has an elemental type, you may obtain the Masked status effect, which means you now count as having HP and Shell of that elemental type for the purpose of calculating received damage. While you are Masked, you may use the Unmask ability, which costs 1 AP and removed the Masked status effect from you. |
| Mimic | Special | 20 MP, 1 AP | You may use one of the abilities that any of your enemies have used between the end of your last turn and the beginning of your current turn, counting held turns. |
| Flex Protect (Fire) | Ally | 18 MP, 1 AP | When you take this power, choose a non-colorless elemental type. Using this ability makes you or a single ally Protected against that elemental type. |
Equipment:
Currency: 100 cr.
Rank: 10
Statistics:
| Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|
| 3 | 7 | 10 | 4 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 3 | 7 | 8 | 10 | 14 |
Abilities:
| Rank | Name | Type | Cost | Description |
|---|---|---|---|---|
| 1 | Magic Missile | Ranged | 3 MP, 1 AP | Make a colorless magical attack against a single target. |
| 2 | Ice Bolt | Ranged | 5 MP, 1 AP | Make a magical attack against a single target whose elemental type is the same as your base elemental type. |
| 3 | Trained Spellcaster | Passive | N/A | Flex powers that are magical attacks cost 5 MP instead of 10 MP. |
| 4 | Magic Chain | Special | 8 MP, 1 AP | Make a ranged, colorless magical attack against a single target. If you break the target’s Shell, you may use this ability again against another target without spending any MP or AP. |
| 5 | Magic Burst | Ranged | 7 MP, 1 AP | Make a colorless magical attack against a single target. On a hit, the attack deals 2x damage in addition to other modifiers. |
| 6 | Ice Burst | Ranged | 9 MP, 1 AP | Make a magical attack against a single target whose elemental type is equal to your elemental type. On a hit, the attack deals 2x damage in addition to other modifiers. |
| 7 | Ice Chain | Special | 10 MP, 1 AP | Make a ranged magical attack against a single enemy whose elemntal type is your base elemental type. If you break the target’s Shell, you may use this ability again against another target without spending any MP or AP. |
| 8 | Magic Storm | Multi | 13 MP, 1 AP | Make a colorless magical attack against all enemies on the battlefield. |
| 9 | Ice Storm | Multi | 15 MP, 1 AP | Make a magical attack against all enemies on the battlefield that has the same elemental type as your base elemental type. |
Rank: 10
| Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|
| 5 | 13 | 2 | 4 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 9 | 1 | 8 | 10 | 14 |
Abilities:
| Rank | Name | Type | Cost | Description |
|---|---|---|---|---|
| 1 | Heal | Ally | 5 MP, 1 AP | Restore an amount of HP to a single target equal to your Magical Attack. |
| 2 | Cleanse | Ally | 8 MP, 1 AP | Reset the Bonus Tracker for all of a single target’s statistics back to +0. |
| 3 | Revive | Ally | 10 MP, 1 AP | Revive a single downed target back to 1 HP. |
| 4 | Life Aura | Multi | 2 AP | Heal yourself an all allies for 5 HP. |
| 5 | Mend | Ally | 11 MP, 1 AP | Heal a single target for an amount of HP equal to twice your Magical Attack. |
| 6 | Cure | Ally | 12 MP, 1 AP | Remove all status effects from a single target. |
| 7 | Raise Dead | Special | 15 MP, 1 AP | Revive a single downed target back to half its current maximum HP, rounded down. |
| 8 | Multiheal | Multi | 15 MP, 1 AP | Heal yourself and all allies for an amount of HP equal to your Magical Attack. |
| 9 | Treatment | Ally | 18 MP, 1 AP | Remove all status effects from a single target, and reset the Bonus Tracker for all of their statistics back to +0. |
Rank: 10
Statistics:
| Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|
| 5 | 5 | 2 | 4 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 11 | 7 | 8 | 10 | 14 |
Name: Jack Frost
Description: A 7-foot-tall, humanlike creature made of jagged shards of ice and with snow-like stubble.
Elemental Type: Ice
Archetype: Saboteur
Statistics:
| Health | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|
| 95 | 13 | 7 | 11 | 13 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 21 | 19 | 16 | 16 | 16 |
Abilities:
| Name | Type | Cost | Description |
|---|---|---|---|
| Attack | Melee | 1 AP | The eidolon makes a colorless physical attack against a single target. |
| Full Restore | Self | 1 Anima, 1 AP | The eidolon removes all status effects from itself and immediately restores itself to full HP. |
| Reduce | Ranged | 1 AP | Bring the Bonus Tracker of the statistic that their summoner’s archetype debuffs to -7 for a single target and apply Slowed as though the eidolon had used the Slow ability on them. |
| Sabotage | Ranged | 1 AP | Make a status-inflicting ability roll against a single target. If it succeeds, inflict the status effect associated with their elemental type on the target. |
| Apocalypse | Multi | 1 Anima, 2 AP | Make a magical attack against all enemies on the battlefield that has the same elemental type as your base elemental type. On a hit, it deals 3x damage in addition to other multipliers. |
| Second Chance | Multi | 1 Anima, 2 AP | Revive yourself and all of your allies, remove all status effects from all of you, reset the Bonus Tracker for all of your statistics, and bring you all back to full HP. |
| Vortex | Multi | 1 Anima, 2 AP | Use a status-inflicting ability on all enemies on the battlefield that inflicts the status associated with your elemental type on a hit, and also inflicts Slowed and moves them down one level on the Bonus Tracker for the statistic your archetype debuffs regardless of whether or not it hits them. |