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Shae

Concept: A former devotee of the Goddess of Mirrors who always wears their old mask.

Aspiration: To become a new person, independent of the Goddess.

Relationships: Hidden Affection for Jianna, Fear of the Goddess, Hope for the Empire

Class: Dancer

Elemental Type: Ice

Character Info

Class Abilities

Attributes

Body Mind Spirit
6 2 8

Base Statistics

Health Initiative Mana Carrying Capacity Action Points
40 8 70 40 2
Physical Attack Magical Attack Physical Defense Magical Defense
3 5 2 4
Evasion Resistance Physical Accuracy Magical Accuracy Status Accuracy
3 1 8 10 14
Name Type Cost Description
Copycat Special 10 MP, 1 AP You may immediately use one of the abilities that one of your allies used between the end of your last turn and the beginning of your current turn, counting held turns.
Dancer’s Mask Passive N/A Whenever you use an ability that has an elemental type, you may obtain the Masked status effect, which means you now count as having HP and Shell of that elemental type for the purpose of calculating received damage. While you are Masked, you may use the Unmask ability, which costs 1 AP and removed the Masked status effect from you.
Mimic Special 20 MP, 1 AP You may use one of the abilities that any of your enemies have used between the end of your last turn and the beginning of your current turn, counting held turns.
Flex Protect (Fire) Ally 18 MP, 1 AP When you take this power, choose a non-colorless elemental type. Using this ability makes you or a single ally Protected against that elemental type.

Inventory

Equipment:

Currency: 100 cr.

Job Info

Caster

Rank: 10

Statistics:

Physical Attack Magical Attack Physical Defense Magical Defense
3 7 10 4
Evasion Resistance Physical Accuracy Magical Accuracy Status Accuracy
3 7 8 10 14

Abilities:

Rank Name Type Cost Description
1 Magic Missile Ranged 3 MP, 1 AP Make a colorless magical attack against a single target.
2 Ice Bolt Ranged 5 MP, 1 AP Make a magical attack against a single target whose elemental type is the same as your base elemental type.
3 Trained Spellcaster Passive N/A Flex powers that are magical attacks cost 5 MP instead of 10 MP.
4 Magic Chain Special 8 MP, 1 AP Make a ranged, colorless magical attack against a single target. If you break the target’s Shell, you may use this ability again against another target without spending any MP or AP.
5 Magic Burst Ranged 7 MP, 1 AP Make a colorless magical attack against a single target. On a hit, the attack deals 2x damage in addition to other modifiers.
6 Ice Burst Ranged 9 MP, 1 AP Make a magical attack against a single target whose elemental type is equal to your elemental type. On a hit, the attack deals 2x damage in addition to other modifiers.
7 Ice Chain Special 10 MP, 1 AP Make a ranged magical attack against a single enemy whose elemntal type is your base elemental type. If you break the target’s Shell, you may use this ability again against another target without spending any MP or AP.
8 Magic Storm Multi 13 MP, 1 AP Make a colorless magical attack against all enemies on the battlefield.
9 Ice Storm Multi 15 MP, 1 AP Make a magical attack against all enemies on the battlefield that has the same elemental type as your base elemental type.

Healer

Rank: 10

Physical Attack Magical Attack Physical Defense Magical Defense
5 13 2 4
Evasion Resistance Physical Accuracy Magical Accuracy Status Accuracy
9 1 8 10 14

Abilities:

Rank Name Type Cost Description
1 Heal Ally 5 MP, 1 AP Restore an amount of HP to a single target equal to your Magical Attack.
2 Cleanse Ally 8 MP, 1 AP Reset the Bonus Tracker for all of a single target’s statistics back to +0.
3 Revive Ally 10 MP, 1 AP Revive a single downed target back to 1 HP.
4 Life Aura Multi 2 AP Heal yourself an all allies for 5 HP.
5 Mend Ally 11 MP, 1 AP Heal a single target for an amount of HP equal to twice your Magical Attack.
6 Cure Ally 12 MP, 1 AP Remove all status effects from a single target.
7 Raise Dead Special 15 MP, 1 AP Revive a single downed target back to half its current maximum HP, rounded down.
8 Multiheal Multi 15 MP, 1 AP Heal yourself and all allies for an amount of HP equal to your Magical Attack.
9 Treatment Ally 18 MP, 1 AP Remove all status effects from a single target, and reset the Bonus Tracker for all of their statistics back to +0.

Saboteur

Rank: 10

Statistics:

Physical Attack Magical Attack Physical Defense Magical Defense
5 5 2 4
Evasion Resistance Physical Accuracy Magical Accuracy Status Accuracy
11 7 8 10 14

Eidolon

Basic Info

Name: Jack Frost

Description: A 7-foot-tall, humanlike creature made of jagged shards of ice and with snow-like stubble.

Elemental Type: Ice

Archetype: Saboteur

Combat Info

Statistics:

Health Physical Attack Magical Attack Physical Defense Magical Defense
95 13 7 11 13
Evasion Resistance Physical Accuracy Magical Accuracy Status Accuracy
21 19 16 16 16

Abilities:

Name Type Cost Description
Attack Melee 1 AP The eidolon makes a colorless physical attack against a single target.
Full Restore Self 1 Anima, 1 AP The eidolon removes all status effects from itself and immediately restores itself to full HP.
Reduce Ranged 1 AP Bring the Bonus Tracker of the statistic that their summoner’s archetype debuffs to -7 for a single target and apply Slowed as though the eidolon had used the Slow ability on them.
Sabotage Ranged 1 AP Make a status-inflicting ability roll against a single target. If it succeeds, inflict the status effect associated with their elemental type on the target.
Apocalypse Multi 1 Anima, 2 AP Make a magical attack against all enemies on the battlefield that has the same elemental type as your base elemental type. On a hit, it deals 3x damage in addition to other multipliers.
Second Chance Multi 1 Anima, 2 AP Revive yourself and all of your allies, remove all status effects from all of you, reset the Bonus Tracker for all of your statistics, and bring you all back to full HP.
Vortex Multi 1 Anima, 2 AP Use a status-inflicting ability on all enemies on the battlefield that inflicts the status associated with your elemental type on a hit, and also inflicts Slowed and moves them down one level on the Bonus Tracker for the statistic your archetype debuffs regardless of whether or not it hits them.

Character Sheet