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Commander

The Commander’s core virtue is their Leadership. At character creation, they gain the following traits:

Advancements by Rank

Rank 1: Ability.

Name Type Cost Description
Orders Ally 1 AP Grant a free AP to a single ally that can then use it to act during your turn. You may only use this ability once per round.

Rank 2: You gain +1 Resistance.

Rank 3: Ability.

Name Type Cost Description
Standard Bearer Passive N/A Your allies gain a +1 bonus to their Status, Physical, and Magical Accuracies when they act after you in the initiative order that does not count on the Bonus Tracker. If you are downed, this effect does not apply.

Rank 4: You gain +1 Resistance.

Rank 5: Ability.

Name Type Cost Description
Courier Network Passive N/A You may use Orders twice per round.

Rank 6: You gain +1 Resistance.

Rank 7: Ability.

Name Type Cost Description
Chain of Command Passive N/A Designate one of your party members as your Lieutenant. While you are downed in battle, that ally gains the Standard Bearer ability instead of you. If they are also downed, this effect does not apply.

Rank 8: You gain +1 Resistance.

Rank 9: You gain +1 Resistance.

Capstone: Ability.

Name Type Cost Description
Charge! Special 1 Anima, 2 AP Grants all of your allies an immediate full turn. When they use abilities during this turn, they can substitute its statistics for theirs.

Talents

Striker: Vanguard. When an ally makes a physical attack using the AP you granted them with Orders, they may substitute your Physical Accuracy and Physical Attack for theirs.

Caster: Siege Engineer. When an ally makes a magical attack using the AP you granted them with Orders, they may substitute your Magical Accuracy and Magical Attack for theirs.

Healer: Medical Tent. When an ally uses a Healer ability using the AP you granted them with Orders, they may substitute your Magical Attack for theirs.

Defender: Shield Wall. When you use the Taunt or Multitaunt abilities, you may direct the target to attack one of your allies instead of you.

Support: Trenches. All of your allies gain the bonus from Standard Bearer regardless of their place in the Initiative Order. This does not apply if you are downed.

Saboteur: Spymaster. When an ally uses a status-inflicting ability using the AP you granted them with Orders, they may substitute your Status Accuracy for theirs.